Design & Technology
Intent
Design and Technology is an inspiring, creative and practical subject. It allows children to learn to think creatively and to solve problems both as individuals and as part of a team. At Priory Primary we strive to develop children’s skills through collaborative working and problem-solving. The children are taught to use their creativity and imagination, to design and make products within a variety of contexts, considering their own needs as well as the needs of others’. Children are given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become innovators and risk-takers. Design and technology is a cross-curricular subject allowing children to understand concepts and knowledge learnt in other subjects such as the properties of materials, linking to science and the practice of measuring accurately which tie in with maths, as well as linking with our history topics, bringing learning to life.
Implementation
Through a variety of both creative and practical activities, we teach the knowledge, understanding and skills needed to engage in the process of designing and making. The children design and create products that consider function and purpose and which are relevant to a range of different areas.
When designing and making, the children are taught to:
Design:
• use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups.
• generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional diagrams, prototypes, pattern pieces and start to incorporate computer-aided design.
Make:
• select from and use a wider range of tools and equipment to perform practical tasks (for example, cutting, shaping, joining and finishing, as well as chopping and slicing) accurately.
• select from and use a wider range of materials, ingredients and components, including construction materials, textiles and ingredients, according to their functional properties, aesthetic qualities and, where appropriate, taste.
Evaluate:
• investigate and analyse a range of existing products.
• evaluate their ideas and products against their own design criteria and consider the views of others to improve their work.
Technical knowledge:
• apply their understanding of how to strengthen, stiffen and reinforce more complex structures.
• understand and use mechanical systems in their products.
• understand and use electrical systems in their products.
• apply their understanding of computing to program, monitor and control their products
• Understand some of the ways that food can be processed and the effect of different cooking practices (including baking and grilling).
Impact
By the time children leave Priory Primary, they are expected to:
• develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
• build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users and critique, evaluate and test their ideas and products and the work of others.
• understand and apply the principles of nutrition and learn how to cook. Children will design and make a range of products. A good quality finish will be expected in all design and activities made appropriate to the age and ability of the child.
Children learn how to take risks, becoming resourceful, innovative, and capable citizens in their daily life as well as within the wider world. Providing them with a foundation to lifelong skills.
Curriculum Map
DT Overview |
||||||
Term |
Year 1 |
Year 2 |
Year 3 |
Year 4 |
Year 5 |
Year 6 |
Autumn |
Aspect of DT: Mechanisms Focus: Sliders and Levers Moving Pictures
|
Aspect of DT: Mechanisms Focus: Wheels and axles Making a vehicle
|
Aspect of DT: Structures Focus: Shell structures using computer- aided design Broken Biscuits
|
Aspect of DT: Food Focus: Healthy and varied diet Soup
|
Aspect of DT: Food Focus: Celebrating culture and seasonality Ginger biscuits for an advent calendar
|
Aspect of DT: Food Focus: Celebrating culture and seasonality Bread
|
Spring |
Aspect of DT: Structures
Focus: Freestanding structures
Furniture for the 3 bears |
Aspect of DT: Textiles
Focus: Templates and joining techniques
Glove puppet |
Aspect of DT: Food
Focus: Healthy and varied diet
Sandwich snacks
|
Aspect of DT: Mechanical systems
Focus: Lever and Linkages
|
Aspect of DT: Structures
Focus: Frame structures
Bird Hide
|
Aspect of DT: Textiles
Focus: Using computer-aided design in textiles
Designer Bags |
Summer |
Aspect of DT:
Food Focus: Preparing fruit and vegetable
|
Aspect of DT:
Food Focus: Preparing vegetables
|
Aspect of DT: Textiles
Focus: 2D shape to 3D product Making an apron
|
Aspect of DT: Electrical systems
Focus: Simple Programming and Control
|
Aspect of DT: Electrical systems
Focus: Monitoring and control Alarming Vehicles
|
Aspect of DT: Mechanical systems
Focus: Cams, Pulleys and Gears Mechanisms with a message |
Skills Progression in Design & Technology
Year 1 |
Year 2 |
Year 3 |
Year 4 |
Year 5 |
Year 6 |
Select from and use a range of tools and equipment to perform practical tasks e.g. cutting, shaping, joining and finishing Build structures, exploring how they can be made stronger, stiffer and more stable Use wheels and axles in a product Use simple tools with help to prepare food dishes safely |
Choose appropriate tools, equipment, techniques and materials from a wide range Explore and use mechanisms e.g. levers, sliders, wheels and axles, in his/her products Select from and use a wide range of materials and components, including construction materials, textiles and ingredients, according to their characteristics |
Safely measure, mark out, cut, assemble and join with some accuracy Make suitable choices from a wider range of tools Understand how to strengthen frames Understand how mechanical systems create movement |
Use techniques which require more accuracy to cut, shape, join and finish his/her work Apply techniques he/she has learnt to strengthen structures and explore his/her own ideas Prepare and cook a variety of predominantly savoury dishes using a range of cooking techniques |
Make careful and precise measurements Apply his/her knowledge of different materials, tools and techniques Understand how to use more complex mechanical and electrical systems Select appropriate ingredients and use a wide range of techniques to combine them |
Apply his/her knowledge of materials and techniques to refine and rework his/her product to improve its functional properties and aesthetic qualities Prepare and cook a savoury dish, applying his/her knowledge of technical skills, understanding a varied base of ingredients |
Knowledge Progression in Design & Technology
Year 1 |
Year 2 |
Year 3 |
Year 4 |
Year 5 |
Year 6 |
Create simple designs for a product Begin to discuss what healthy foods are, say where some food comes from and give examples of food that is grown Create simple designs for a product Begin to discuss what healthy foods are, say where some food comes from and give examples of food that is grown |
Design purposeful, functional, appealing products for him/herself and other users based on design criteria Generate, develop, model and communicate his/her ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology Evaluate and assess existing products Evaluate their ideas and products against design criteria Understand the need for a variety of food in a diet Understand where food comes from Design purposeful, functional, appealing products for him/herself and other users based on design criteria Generate, develop, model and communicate his/her ideas through talking, drawing, templates, mock-ups and, where appropriate, information and communication technology Evaluate and assess existing products Evaluate their ideas and products against design criteria Understand the need for a variety of food in a diet Understand where food comes from Use the basic principles of a healthy and varied diet to prepare dishes |
Use knowledge of existing products to design his/her own functional product Create designs using annotated sketches, crosssectional diagrams and simple computer programmes Investigate and analyse existing products Talk about the different food groups and name foods from each group Use knowledge of existing products to design his/her own functional product Create designs using annotated sketches, crosssectional diagrams and simple computer programmes Investigate and analyse existing products Talk about the different food groups and name foods from each group |
Use knowledge of existing products to design a functional and appealing product for a particular purpose and audience Use his/her knowledge of techniques and the function of aesthetic qualities of a wide range of materials to plan how to use them Consider how his/her own finished products might be improved and how well they meet the needs of the intended user Understand what makes a healthy and balanced diet Understand seasonality Use knowledge of existing products to design a functional and appealing product for a particular purpose and audience Use his/her knowledge of techniques and the function of aesthetic qualities of a wide range of materials to plan how to use them Consider how his/her own finished products might be improved and how well they meet the needs of the intended user Understand what makes a healthy and balanced diet Understand seasonality Understand that food has to be grown, farmed or caught in Europe and the wider world |
Use his/her research into existing products and his/her market research to inform the design of his/her own innovative product Create prototypes to show his/her ideas Make detailed evaluations about existing products and his/her own considering the views of others to improve his/her work Understand how a variety of ingredients are grown, reared, caught and processed Use his/her research into existing products and his/her market research to inform the design of his/her own innovative product Create prototypes to show his/her ideas Make detailed evaluations about existing products and his/her own considering the views of others to improve his/her work Understand how a variety of ingredients are grown, reared, caught and processed |
Use research to inform the design of his/her own innovative products Generate, develop, model and communicate his/her ideas through discussion, annotated sketches Explain the effectiveness of existing products Understand how key events and individuals in DT have helped shape the world Use research to inform the design of his/her own innovative products Generate, develop, model and communicate his/her ideas through discussion, annotated sketches Explain the effectiveness of existing products Understand how key events and individuals in DT have helped shape the world |